Yes, of course!
Here are a few examples:
The main requirement for the 3D tracking is a direct line of sight/hearing between the mobile beacon and three or more stationary beacons within 30 meters.
Yes, see: How to get direction/orientation
The Paired Beacon feature is supported in both IA and NIA:
In general, we strongly recommend against using magnetometers indoors. There are nearly always magnetic materials (iron, alloys) around or wires with current that would heavily distort the Earth’s magnetic field and ruin the magnetometer readings.
Yes, the Paired Beacon feature is supported in both IA and NIA:
We are using Omni-Microphones connected to Super-Beacons in our own robots and it is a recommended solution for your robots as well:
Please start with this article: How to increase the accuracy of the precise indoor positioning system.
Yes, it is possible by using using the Real-Time Player (RTP) with more filtering. You can quite easily get sub-cm. However, the latency will increase as well. For example, instead of regular latency of 1/8 sec for the 8Hz update rate, you shall expect 5-16 x 1/8 sec ~1-2 sec latency, which depends on the level of filtering selected in the RTP. Examples:
First of all, it is important to distinguish between the distance limitations due to ultrasonic and the distance limitations due to radio.
Using submaps of up to 30m each – due ultrasonic distance limitation, the maps can be up to 1km (500m in each direction from the modem) with full-size antennas and open space with little or no radio interference.
Beacons measure distances using ultrasonic pulses. Thus, ultrasonic line of hearing/line of sight is a must inside a submap. Between submaps – not necessarily. It depends on the map. The regular recommended maximum distance between beacons in one submap is up to 30m. But you can have multiple submaps and build large maps of a few hundred meters in length and tens of thousands squire meters space.
With Marvelmind Horn in 1D, it is possible to have up to 120m maximum ultrasonic distance on one submap – it is a great option for tunnels or surveying, for example.
The modem communicates with beacons using radio in a license-free band (433MHz or 868MHz or 915MHz, depending on your beacon’s/modem’s hardware). Line of sight is not required for radio communication. The maximum distance depends mostly on the antennas:
All distances are give for the open space and antennas are parallel to each other.
The maximum distance in radio through walls completely depends on the type of the walls and can be significantly shorter than the figures above. For example, it may be rather difficult to cover even several floors. But walls on the same floor can be less of a problem, because, they are often thinner and radio transparent, particularly in the office environment. The walls are typically thicker and produce more attenuation in industrial or warehouse environments.
Yes, all currently produced Marvelmind beacons have 6D IMU onboard.
No, of course, it doesn’t rely on real GPS, because GPS doesn’t work indoor, because there is no visibility to the satellites, and because real GPS gives usually 5-10 m accuracy while our Indoor “GPS” gives ±2cm.
However, Marvelmind Indoor “GPS” or Marvelmind Indoor Positioning System or Marvelmind RTLS – whatever name you prefer – is very much like GPS for the end-users and this why:
There is no architectural difference between working indoors and outdoors. Yes, it does work outdoors as well as indoors.
See the Outdoor local position system article for more detail.
Outdoor versions of beacons and modems are typically more ingress protected up to IP67 level:
See outdoor usage examples:
We have three main architectures:
See the architecture comparison video.
1) IA is most suitable when you have multiple (~ >5 mobile objects) and when the location update rate is important. Also, IA should be your choice when you want a mobile beacon noiseless because regular ultrasonic transmitting beacons “tick”. You cannot hear the ultrasonic, but you can hear a quiet tick.
2) NIA is designed when you have noisy mobile objects, but a few of them, for example, 1-2 inspection drones in a warehouse. Another great benefit of NIA is that it is effortless to deploy – significantly simpler than IA, particularly for larger maps consisting of many submaps. Thus, starting with Marvelmind, you may choose NIA initially, but it depends on your use case. For small maps of 1-3 submaps, IA and NIA are equally simple. Typical demos:
3) MF NIA combines the best of IA and NIA. You can have up to 5 times higher update rates for noisy objects than in NIA. Typical demo:
Find out more about the architectures in the Architectures Comparison.
We have two hardware variants for some products:
Please, always check your local regulator as the best source of information. Ask about license-free bands or ISM bands, or SRD bands.
We have significantly more products in the 915/868MHz variant than in the 433MHz band. For example, Mini-RX, Super-Beacons, Industrial beacons/modems, and their derivatives (Helmets, Jackets, etc.) are currently available in 915/868MHz only. So, if you can choose between 915/868MHz and 433MHz, we recommend choosing 915/868MHz.
Notice that 433MHz or 868MHz, or 915MHz is a band name – not a frequency. For example, Marvelmind HW supports 915/868MHz band supports frequencies ~860-930MHz. It means, for instance, that for Japan, we recommend the 915/868MHz HW, but the actual frequencies that will be used are 920.5-923.5MHz.
Recommendations for some countries based on our knowledge:
Notice that regulations change and evolve. Thus, check the latest regulation in your country.
Yes, please see Downloads page.
Yes, please see the Downloads page.
Yes, we support all three. Please see the Downloads page.
For more information, check the Drones page.
Yes, you can easily use your own GUI and integrate Marvelmind Indoor “GPS” into your system. We have API for both Windows and Linux. Download them here.
Yes, it can be done quickly: